If you read my last post you know that I’m working on a game for iPhone. As part of my experimentation, I ran across a small issue I thought I’d share.
Archive for the ‘Design’ Category
iPhone touch accuracy
Saturday, September 26th, 2009iPhone game prototype
Thursday, September 17th, 2009I’ve finally found some time to start working on an iPhone game that I’ve been thinking about writing. I won’t give out too many details of the game itself at this point, but I thought it might be interesting to some of you if I share a few notes about my approach so far. I’m fairly new to iPhone development and certainly to iPhone game development, so this will be a learning experience that I’ll share here.
(more…)