Archive for the ‘Design’ Category

iPhone touch accuracy

Saturday, September 26th, 2009

If you read my last post you know that I’m working on a game for iPhone.  As part of my experimentation, I ran across a small issue I thought I’d share.

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iPhone game prototype

Thursday, September 17th, 2009

I’ve finally found some time to start working on an iPhone game that I’ve been thinking about writing. I won’t give out too many details of the game itself at this point, but I thought it might be interesting to some of you if I share a few notes about my approach so far. I’m fairly new to iPhone development and certainly to iPhone game development, so this will be a learning experience that I’ll share here.
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